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Lunatick

Demon Family

Lunatick

Stat limits

HP

1,400

MP

450

Attack

530

Defence

400

Agility

460

Wisdom

570

Talents
Required PointsSkill / Trait
3 Decelerate
Greatly decreases the agility of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
10 Crack
Inflicts minor ice-elemental spell damage on a single enemy.
20 Cool Breath
Inflicts minor ice-elemental breath damage on all enemies.
30 Sap
Greatly decreases the defence of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
50 War Cry
An ear-popping shout that stuns all enemies for 1 turn.
70 Whack
Kills a single enemy instantly. The higher the caster's wisdom, the more likely the spell is to succeed.
85 Fuddle
Confuses a single enemy for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
100 Wisdom +24
Raises wisdom by 24.
120 Crackle
Inflicts medium ice-elemental spell damage on all enemies.
Traits
Ultra Crafty Dazzler
Makes it much easier to bedazzle the enemy.
Sizzmeister Lv. 20
Increases the potency of light-elemental attacks and decreases their MP consumption.
Paralysing Touch Lv. 40
Regular attacks sometimes paralyse the enemy.
Tactical Genius Large size
Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes.
Ace Evader Large size
Makes it somewhat easier to avoid enemy attacks.
Ultra Crafty Paralyser Large size Lv. 60
Makes it much easier to paralyse the enemy.
Suggested Synthesis
Locations
  • The Spelunk Any time
Resistances
Antimagic Med.25
Asleep Reg.0
Bedazzlement Reg.0
Confused High50
Dark Med.25
Debilitation Reg.0
Earth Med.25
Electricity Low-25
Explosions Reg.0
Fire Reg.0
Ice Med.25
Instant Death Reg.0
Light Reg.0
MP Absorption High50
Paralysed Low-25
Poisoned Med.25
Stunned Med.25
Water High50
Wind High50

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