Beast Family
Sham Hatwitch
Stat limits
HP
1,360
MP
410
Attack
470
Defence
630
Agility
490
Wisdom
600
Talents
| Required Points | Skill / Trait |
|---|---|
| 3 | Fire Breath Inflicts minor fire-elemental breath damage on all enemies. |
| 10 | Cool Breath Inflicts minor ice-elemental breath damage on all enemies. |
| 20 | Attack +4 Raises attack by 4. |
| 30 | Sandstorm Whips up a dense cloud of dust that lowers the accuracy of enemy attacks for 2 to 5 turns. |
| 50 | Deep Breath Inhales long and deep, raising the damage inflicted by the user's next breath attack. |
| 70 | Attack +8 Raises attack by 8. |
| 85 | Flame Breath Inflicts medium fire-elemental breath damage on all enemies. |
| 100 | Chilly Breath Inflicts medium ice-elemental breath damage on all enemies. |
Traits
| Somnolent Skin Sometimes puts enemies that inflict direct attacks to sleep. |
| Last Legs Lv. 20 Allows the monster to survive at 1 HP after suffering an attack that would otherwise kill it. |
| Benefaction Lv. 40 Massively increases the attack, defence, agility and wisdom of allies when the monster dies. |
Tactical Genius Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes. |
Rando-Ping Monster sometimes casts Ping on itself during battle. |
Critical Sensation Lv. 60 Makes it much easier to inflict critical hits. |
Suggested Synthesis
Reverse Search
Locations
No overworld locations found.
Resistances
| Med.25 | |
| High50 | |
| Reg.0 | |
| Low-25 | |
| Med.25 | |
| Low-25 | |
| Med.25 | |
| Reg.0 | |
| Reg.0 | |
| High50 |
| Low-25 | |
| Reg.0 | |
| Med.25 | |
| High75 | |
| Reg.0 | |
| Reg.0 | |
| High50 | |
| Reg.0 | |
| High50 |