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Sham Hatwitch

Beast Family

Sham Hatwitch

Stat limits

HP

1,360

MP

410

Attack

470

Defence

630

Agility

490

Wisdom

600

Talents
Required PointsSkill / Trait
3 Fire Breath
Inflicts minor fire-elemental breath damage on all enemies.
10 Cool Breath
Inflicts minor ice-elemental breath damage on all enemies.
20 Attack +4
Raises attack by 4.
30 Sandstorm
Whips up a dense cloud of dust that lowers the accuracy of enemy attacks for 2 to 5 turns.
50 Deep Breath
Inhales long and deep, raising the damage inflicted by the user's next breath attack.
70 Attack +8
Raises attack by 8.
85 Flame Breath
Inflicts medium fire-elemental breath damage on all enemies.
100 Chilly Breath
Inflicts medium ice-elemental breath damage on all enemies.
Traits
Somnolent Skin
Sometimes puts enemies that inflict direct attacks to sleep.
Last Legs Lv. 20
Allows the monster to survive at 1 HP after suffering an attack that would otherwise kill it.
Benefaction Lv. 40
Massively increases the attack, defence, agility and wisdom of allies when the monster dies.
Tactical Genius Large size
Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes.
Rando-Ping Large size
Monster sometimes casts Ping on itself during battle.
Critical Sensation Large size Lv. 60
Makes it much easier to inflict critical hits.
Suggested Synthesis
Reverse Search
Locations

No overworld locations found.

Resistances
Antimagic Med.25
Asleep High50
Bedazzlement Reg.0
Confused Low-25
Dark Med.25
Debilitation Low-25
Earth Med.25
Electricity Reg.0
Explosions Reg.0
Fire High50
Ice Low-25
Instant Death Reg.0
Light Med.25
MP Absorption High75
Paralysed Reg.0
Poisoned Reg.0
Stunned High50
Water Reg.0
Wind High50

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