Nature Family
Cruelcumber
Stat limits
HP
1,330
MP
460
Attack
590
Defence
560
Agility
490
Wisdom
500
Talents
| Required Points | Skill / Trait |
|---|---|
| 3 | Gust Slash A slashing attack that inflicts minor wind-elemental damage on a single enemy. |
| 10 | Woosh Inflicts minor wind-elemental spell damage on all enemies. |
| 20 | Nature Nerfer A slashing attack that inflicts sizeable damage on monsters in the nature family. |
| 30 | Agility +8 Raises agility by 8. |
| 50 | Tingle Cures all allies of paralysis. |
| 70 | Wind Sickles Inflicts minor wind-elemental damage on a single enemy. |
| 85 | Swoosh Inflicts medium wind-elemental spell damage on all enemies. |
| 100 | Agility +16 Raises agility by 16. |
| 120 | Skysplitter A slashing attack that inflicts medium wind-elemental damage on all enemies. |
Traits
| Stunning Skin Sometimes stuns enemies that inflict direct attacks for 1 turn. |
| Ultra Crafty Debilitator Lv. 20 Makes it much easier to reduce an enemy's attack, defence, agility or wisdom. |
| Bangmeister Lv. 40 Increases the potency of explosive attacks and decreases their MP consumption. |
Tactical Genius Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes. |
Insult to Injury Increases damage inflicted on enemies that are poisoned, severely poisoned, stunned, asleep, confused or paralysed. |
Collective Punishment Lv. 60 Attacks that do more damage as the attack attribute increases and strike a single target will strike all enemies instead. |
Suggested Synthesis
Reverse Search
Locations
No overworld locations found.
Resistances
| Reg.0 | |
| High50 | |
| Reg.0 | |
| Med.25 | |
| Med.25 | |
| Reg.0 | |
| High50 | |
| Reg.0 | |
| Low-25 | |
| Low-25 |
| Reg.0 | |
| Reg.0 | |
| High50 | |
| Reg.0 | |
| High50 | |
| High50 | |
| Low-25 | |
| High50 | |
| Med.25 |