Beast Family
Orc
Stat limits
HP
1,350
MP
380
Attack
570
Defence
500
Agility
510
Wisdom
560
Talents
| Required Points | Skill / Trait |
|---|---|
| 3 | Accelerate Greatly increases the agility of a single ally for 4 to 7 turns. |
| 10 | Heal Restores 28 or more HP to a single ally. |
| 20 | Decelerate Greatly decreases the agility of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed. |
| 30 | Agility +4 Raises agility by 4. |
| 50 | Dodgy Dance Raises the user's evasion for 4 to 7 turns. |
| 70 | Acceleratle Increases the agility of all allies for 4 to 7 turns. |
| 85 | Mercurial Thrust A punching technique that lets the user attack first each round, but reduces the damage they can inflict. |
| 100 | Falcon Slash A slashing attack that inflicts minor damage 2 times in a row on a single enemy. |
Traits
| Health Professional Increases the potency of healing skills and decreases their MP consumption. |
| Dodge Denier Lv. 20 Ensures the enemy cannot avoid attacks. |
| Critical Moment Lv. 40 Makes it easier to inflict critical hits when HP drops to 1/2, and even more so when HP drops to 1/4. |
Tactical Commander Performs 2 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes. |
Insta-Accel Monster sometimes casts Accelerate on itself at the start of battle. |
Rando-Oomph Lv. 60 Monster sometimes casts Oomph on itself during battle. |
Suggested Synthesis
Locations
No overworld locations found.
Resistances
| Med.25 | |
| Med.25 | |
| Med.25 | |
| Reg.0 | |
| Reg.0 | |
| Reg.0 | |
| Med.25 | |
| Reg.0 | |
| Med.25 | |
| High50 |
| Low-25 | |
| Reg.0 | |
| Med.25 | |
| Med.25 | |
| Reg.0 | |
| Reg.0 | |
| High50 | |
| Reg.0 | |
| High50 |