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Ghost

Undead Family

Ghost

Stat limits

HP

1,350

MP

640

Attack

480

Defence

270

Agility

570

Wisdom

590

Talents
Required PointsSkill / Trait
3 Poison Attack
Damages a single enemy and occasionally poisons it.
10 Decelerate
Greatly decreases the agility of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
20 Sleep Attack
Damages a single enemy and occasionally puts it to sleep for 2 to 5 turns.
30 Sweet Breath
Lets out an exhalation of relaxation that puts all enemies to sleep for 2 to 5 turns.
50 Burning Breath
Lets out an exhalation of immobilisation that paralyses all enemies for 2 to 5 turns.
70 Confusion Attack
Damages a single enemy and occasionally confuses it for 2 to 5 turns.
85 Whack
Kills a single enemy instantly. The higher the caster's wisdom, the more likely the spell is to succeed.
100 Kamikazee
Kills all enemies, but at the cost of the caster's life. If used, the caster cannot be resurrected in the same battle. Higher MP increases the likelihood of the spell succeeding.
Traits
Ultra Crafty Spellbinder
Makes it much easier to prevent spellcasting.
Stunning Touch Lv. 20
Regular attacks sometimes stun the enemy for 1 turn.
Spongy Skin Lv. 40
Sometimes absorbs MP from enemies that inflict direct attacks.
Tactical Commander Large size
Performs 2 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes.
Supreme Sidestepper Large size
Makes it much easier to avoid enemy attacks.
Wizardly Wind Large size Lv. 60
Sometimes restores 5 or more MP to all allies during battle. A higher level increases the restored amount.
Suggested Synthesis
Undead Family
+
Slime Family
Required parent rank: G
=
Ghost
Ghost
Locations
  • The Parchland Night
Resistances
Antimagic Reg.0
Asleep Med.25
Bedazzlement Low-25
Confused Reg.0
Dark High50
Debilitation Reg.0
Earth High50
Electricity Med.25
Explosions Reg.0
Fire Low-25
Ice High50
Instant Death Reg.0
Light Reg.0
MP Absorption High50
Paralysed Med.25
Poisoned High50
Stunned Med.25
Water Reg.0
Wind Reg.0

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