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After being attacked by enemies, locks onto the closest 3 enemies within 3 tiles of the character and inflicts [Life Loss] equal to 25% of P.ATK for 2 turns (if there is only 1 target, changes to inflicting [Life Loss] equal to 40% of P.ATK); finally, inflicts 1 stack of [Infection] on the target. This effect can be triggered up to 2 times per round.

