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Increases P.DEF by 20%. Gains aura. Effect: all enemies within 3 tiles of the character take 35% more [DoT].
At the start of the battle, gains 10 stacks of [Restraint]; after being attacked by enemies, gains 2 stacks of [Restraint]. After being attacked by enemies, locks onto the closest 3 enemies within 3 tiles of the character and inflicts [Life Loss] equal to 30% of P.ATK for 2 turns (if there is only 1 target, changes to inflicting [Life Loss] equal to 50% of P.ATK); finally, inflicts 1 stack of [Infection] and 1 random [Level 2 Debuff] (lasting 2 turns) on the target. This effect can be triggered up to 4 times per round.



























Level: 60
Trait
Circus of Tears
Default Skill
Prismatic Orb
2

Class Skill
(Physical DMG) Single-target attack. Deals 50% DMG, inflicting [Scarring Rend] equal to 80% of P.ATK for 2 turns; after attacking, gains 5 stacks of [Liberation].
RangedUnit
Range1 - 3
Height Range↓5 - ↑3
*Click skill icon to add correct stats*
Rk13
ATK +88
MAT +61
DEF +31
MDF +29
HP +249
Rk12
ATK +88
MAT +61
DEF +31
MDF +29
HP +249
ATK: +3%
Rousing Dance
Class Skill
3

(Support) [Instant] The character gains 10 stacks of [Liberation], dispels 2 [Debuffs], and gains [
ATK II] and [Immune to Attribute Debuffs] for 2 turns.
Unit
Rk11
ATK +44
MAT +31
DEF +16
MDF +14
HP +125
ATK: +3%
Sharpened Blade - Extra
Class Skill
(Passive) When actively attacking, increases DMG by 10% and increases ATK outside of turn by 10%. After actively attacking, additionally inflicts [
ATK II] and [
Healing Received] on the target for 2 turns.
Rk10
ATK +44
MAT +31
DEF +16
MDF +14
HP +100
DEF: +3%
Silencing Attack
Basic
(Basic Attack) Single-target attack. Deals 90% physical DMG; against [Injured] enemies, before attacking, inflicts [
Active Skills] for 2 turns.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3
Rk9
ATK +44
MAT +31
DEF +16
MDF +14
HP +100
HP: +3%
Rending Strike
Basic
(Basic Attack) Single-target attack. Deals 60% physical DMG, inflicting [Scarring Rend] equal to 20% of P.ATK on the target for 2 turns.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3
Rk8
ATK +29
MAT +20
DEF +10
MDF +10
HP +75
HP: +3%
Illusive Spectacle
Class Skill
(Passive) At the end of the turn, if there are no allies within 2 tiles, gains 1 instance of [Dodge] for 1 turn. When [Dodge] triggers, performs [Strike Back] on the attacker within 3 tiles, dealing 30% physical DMG and inflicting [Life Loss] equal to 30% of P.ATK for 2 turns.
Rk7
ATK +29
MAT +20
DEF +10
MDF +10
HP +75
DEF: +3%
Intermission
1

2

Class Skill
(Healing) Restores HP equal to 100% of P.ATK to the character and gains [
ATK II], [DMG Reduction III], and 2 instances of [Dodge] for 2 turns.
Unit
Rk6
ATK +29
MAT +20
DEF +10
MDF +10
HP +58
ATK: +3%
Veiled Silhouette
Reaction Skill
7

(Reaction) At the end of the turn, gains [DMG Reduction II] for 1 turn. After taking DMG, when in [Dying] state, gains [Dodge] with unlimited triggers in the duration for 1 turn. This effect has a 7-turn CD after triggering.
Rk5
ATK +29
MAT +20
DEF +10
MDF +10
HP +58
ATK: +3%
NRG Recovery
Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, additionally recovers 1 NRG.
Rk4
ATK +22
MAT +15
DEF +8
MDF +7
HP +42
DEF: +3%
Spotlight Entrance
Class Skill
1

3

(Debuff) [Break the Shackles] Charges to the target location and inflicts [Taunted] on all enemies within 2 tiles of the character for 1 turn; the character enters [Stage Focus] until the start of the next turn and gains [DMG Reduction III] and [Piercing DMG Reduction II] for 2 turns. If having the following [Liberation] stacks, consumes corresponding stacks and triggers effects:
When having 10 stacks, the character gains [
DoT Effect I] for 2 turns, dodge triggers in [Stage Focus] increase to 8 without consuming HP, and this skill's CD is reduced by 1.
Ground
Range1 - 3
Height Range↓2 - ↑2
Effect Height↓2 - ↑2
Rk3
ATK +22
MAT +15
DEF +8
MDF +7
HP +42
HP: +3%
The Show Begins!
3

2

Class Skill
(Physical DMG) [Break the Shackles] Charges to the target location and deals 50% DMG to all enemies within 2 tiles of the character; after attacking, inflicts [Scarring Rend] equal to 60% of P.ATK, [
DMG II], [Piercing Vulnerable II], and 2 random [Level 2 Debuffs] on the target for 2 turns; the character gains 5 stacks of [Restraint] (for every 10 stacks of [Restraint] owned, this skill additionally inflicts [Scarring Rend] equal to 20% of P.ATK after attacking). If having the following [Liberation] stacks, consumes corresponding stacks and triggers effects:
When having 10 stacks, the character gains [
DoT Effect I] for 2 turns, this skill requires 1 less NRG, and the skill's CD is reset to zero after attacking.
AoEGround
Range1 - 3
Height Range↓2 - ↑2
Effect Height↓2 - ↑2
Rk2
ATK +22
MAT +15
DEF +8
MDF +7
HP +33
HP: +3%
Sand Erosion Bottle
Class Skill
1

3

(Piercing DMG) Deals [Sand] DMG equal to 10% of HP to all enemies within 1 tile of the target tile and inflicts [Blind] for 1 turn.
AoEGround
Range1 - 3
Height Range↓8 - ↑4
Effect Height↓2 - ↑2
Rk1
ATK +22
MAT +15
DEF +8
MDF +7
HP +33
DEF: +3%
Knockback Combo
3

Class Skill
(Physical DMG) Single-target attack. Deals 30% DMG. Then, performs [Pursuit] and deals DMG equal to 200% of the character's P.DEF, up to 150% of P.ATK. Knocks the target back by 2 tiles.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Ascension Skill
Form of Steadfast Stone
Ascension Skill
Form of Steadfast Stone
Ascension Skill
Form of Steadfast Stone
Ascension Skill




