Dashboard

Keyword List

Frosty
[Tile] Covered in smooth ice. Knockback will cause the character on the tile to slide to the edge of the ice before taking effect. Walking on it consumes an additional 1 Movement per tile.
Sprite 2Range
[Buff] Increases the character's range by a set number of tiles.
Regeneration II
[Buff] Recovers HP by 20% at the end of the turn.
Shadow
DMG dealt and DMG taken are increased by 2%, stackable. After actively attacking specific Calamity, removes 1 stack of [Light] from the target. Can be triggered up to 1 time per round.
Light
DMG dealt and DMG taken are reduced by 5%, stackable. After actively attacking specific Calamity, removes 1 stack of [Shadow] from the target. Can be triggered up to 1 time per round.
Break Free
Becomes Calamity when the countdown ends. Cannot be dispelled or immunized.
Powerful Throw
(Physical DMG) Single-target attack. Deals 120% DMG and knocks the target back by 4 tiles.
Javelin Throw
Single-target attack. Deals 80% DMG and knocks the target back by 2 tiles.
Mighty Throw
(Physical DMG) Single-target attack. Deals 100% DMG and knocks the target back by 3 tiles.
Full Assault
Commands subordinates within command range to use the [Full Assault] skill.
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