Keyword List
| Frosty | [Tile] Covered in smooth ice. Knockback will cause the character on the tile to slide to the edge of the ice before taking effect. Walking on it consumes an additional 1 Movement per tile. |
[Buff] Increases the character's range by a set number of tiles. | |
| Regeneration II | [Buff] Recovers HP by 20% at the end of the turn. |
| Shadow | DMG dealt and DMG taken are increased by 2%, stackable. After actively attacking specific Calamity, removes 1 stack of [Light] from the target. Can be triggered up to 1 time per round. |
| Light | DMG dealt and DMG taken are reduced by 5%, stackable. After actively attacking specific Calamity, removes 1 stack of [Shadow] from the target. Can be triggered up to 1 time per round. |
| Break Free | Becomes Calamity when the countdown ends. Cannot be dispelled or immunized. |
| Powerful Throw | (Physical DMG) Single-target attack. Deals 120% DMG and knocks the target back by 4 tiles. |
| Javelin Throw | Single-target attack. Deals 80% DMG and knocks the target back by 2 tiles. |
| Mighty Throw | (Physical DMG) Single-target attack. Deals 100% DMG and knocks the target back by 3 tiles. |
| Full Assault | Commands subordinates within command range to use the [Full Assault] skill. |
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