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[Physical DMG] dealt is treated as [magical DMG], increases Crit by 15%, and increases Movement by 1 tile.
At the start of the turn, inflicts [
M.DEF III] on the closest enemy within 6 tiles of the character for 2 turns and generates 1 [Phantom Spear] on [empty tiles] around them.
After picking up [Phantom Spear], additionally gains [Potential Burst] for 2 turns.
Spirit Piercer
Character Features

