Soshage

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Level: 60
rarity_4
Background
/icon/smallflag_breaker

Nungal the Spear of Legacy

Spear of Legacy
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unittag_iria
unittag_ambushers
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1376
952
631
362
3512
198
Trait
Spirit Piercer

Swear on Spear


Sprite 10[Physical DMG] dealt is treated as [magical DMG], increases Crit by 30%, and increases Movement by 1 tile.
Sprite 10At the start of the turn, inflicts [Sprite 3M.DEF III] on the closest enemy within 6 tiles of the character for 2 turns and generates 1 [Phantom Spear] on [empty tiles] around them.
Sprite 10After picking up [Phantom Spear], additionally gains [Potential Burst] for 2 turns and reduces all [Class Skill] CDs by 1 turn. Can be triggered up to 1 time per round. After any character picks up [Phantom Spear], [Nungal the Spear of Legacy] triggers [March of Oaths] once.
Basic
Slash

Slash

Basic
(Basic Attack) Deals 100% Physical DMG.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Default Skill
Sealing Bash

Sealing Bash

3
Background
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Class Skill
(Physical DMG) Single-target attack. Deals 145% DMG. Before attacking, inflicts [Sprite 1Passive Skills] and [Sprite 1Reaction Skills] on the target for 1 turn.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
SP Skill
Flare of Steel

Flare of Steel

2
Background
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Reaction Skill
(Reaction) Reduces DMG taken by 10%. When attacked by enemies from the [front or side], if the attacker has [The Hanged Men's Mark], triggers [Preempt], can interrupt their turn, deals 50% physical DMG, then teleports around the closest ally within 6 tiles of the character.
*Click skill icon to add correct stats*

Rk13

ATK +72
MAT +50
DEF +36
MDF +20
HP +245

Rk12

ATK +72
MAT +50
DEF +36
MDF +20
HP +245
ATK: +3%
Frontline Action

Frontline Action

Class Skill
(Passive) SPD is increased by 50 points. When [Healthy], DMG taken is decreased by 20%.

Rk11

ATK +36
MAT +25
DEF +18
MDF +10
HP +122
ATK: +3%
Parry

Parry

Class Skill
(Passive) Before receiving a physical melee attack, turns to face the attacker and adds 20% of the character's P.ATK to P.DEF.

Rk10

ATK +36
MAT +25
DEF +18
MDF +10
HP +98
DEF: +3%
(Basic Attack) Deals 100% physical DMG and inflicts [Sprite 1Active Skills] on [Injured] targets before attacking, lasting for 2 turns.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2

Rk9

ATK +36
MAT +25
DEF +18
MDF +10
HP +98
HP: +3%
(Basic Attack) Deals 100% physical DMG and inflicts [Sprite 1Passive Skills] on [Injured] targets before attacking, lasting for 2 turns.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2

Rk8

ATK +24
MAT +17
DEF +12
MDF +7
HP +73
HP: +3%
(Passive) After actively attacking, can [Move Again], inheriting remaining Movement. At the end of the current turn, can use [Guerrilla]. Can be triggered up to 1 time per round.
Sprite 10At the start of the turn, if there are fewer than 4 [Phantom Spears] in battle, generates 1 [Phantom Spear] on a random [empty tile] within 2 tiles of the character.
Sprite 10Gains [Rally Response]. Effect: the character gains [Sprite 2SPD III], [Sprite 2Move I], and [Sprite 2ATK II] for 1 turn. Can be triggered up to 1 time per round.
Range1 - 1
Height Range↓2 - ↑2

Rk7

ATK +24
MAT +17
DEF +12
MDF +7
HP +73
DEF: +3%
(Physical DMG) [Rally Command]. Teleports to the target location, then deals 100% AoE DMG to all enemies within 3 tiles of the character and inflicts [Sprite 3DMG II] and [Disarm] for 1 turn; if the skill only hits 1 enemy, the skill multiplier increases to 160%.
Sprite 10When teleporting, additionally absorbs 1 [Phantom Spear] within 3 tiles outside the target point, triggering the pickup effect;
Sprite 10After attacking, the character gains [Onslaught] for 2 turns.
AoEGround
Range1 - 4
Height Range↓8 - ↑8
Effect Height↓2 - ↑2

Rk6

ATK +24
MAT +17
DEF +12
MDF +7
HP +57
ATK: +3%
Flare of Steel

Flare of Steel

Reaction Skill
2
Background
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(Reaction) Reduces DMG taken by 10%. When attacked by enemies within 1 tile and positioned at the [front or side], triggers [Preempt], can interrupt their turn, deals 50% physical DMG, teleports to the closest [Phantom Spear] and picks it up. If no [Phantom Spear] exists, teleports around the closest ally within 2 to 6 tiles of the character.

Rk5

ATK +24
MAT +17
DEF +12
MDF +7
HP +57
ATK: +3%
Poised Elegance

Poised Elegance

Reaction Skill
(Reaction) Reduces [AoE DMG] taken by 50%. Gains 1 instance of [Dodge], with a 2-turn CD after triggering.

Rk4

ATK +18
MAT +13
DEF +9
MDF +5
HP +41
DEF: +3%
Battle Fever

Battle Fever

Class Skill
(Passive) After initiating an Active Attack, the character takes 15% less DMG. Dealing Crit DMG additionally decreases DMG taken by 25% for 1 turn.

Rk3

ATK +18
MAT +13
DEF +9
MDF +5
HP +41
HP: +3%
Insight

Insight

Class Skill
(Passive) P.ATK increases by 8%. Before attacking, dispels 1 [Defense Attribute Buff] from the target.

Rk2

ATK +18
MAT +13
DEF +9
MDF +5
HP +33
HP: +3%
(Physical DMG) [Instant] Deals 40% AoE DMG to all enemies in a 1×5 area in the target direction; before attacking, the character gains [Shield Break IV] for 1 turn; if the target is [Dying], ignores 80% DEF and inflicts [Sprite 1Resolve]. Then generates 1 [Phantom Spear] at an [empty tile] around the first attacked enemy.
AoEGround
Range1 - 5
Height Range↓2 - ↑2
Effect Height↓2 - ↑2

Rk1

ATK +18
MAT +13
DEF +9
MDF +5
HP +33
DEF: +3%
(Physical DMG) Deals 100% AoE DMG to all enemies within 1 tile of the target, inflicts [Sprite 3DMG II] and [Sprite 3M.DEF III] for 2 turns.
Sprite 10Gains [Rally Response]. Effect: locks onto the closest enemy within 3 tiles of the character, triggers this skill once without consuming NRG. Can be triggered up to 2 times per round.
AoEUnit
Range1 - 3
Height Range↓2 - ↑2
Effect Height↓2 - ↑2

Ascension Skill

Path of Victory's Edge

Path of Victory's Edge

Ascension Skill
(Passive) [Level 1 Effect] When attacking enemies countered by the character's role, DMG is increased by 10%.
Path of Victory's Edge

Path of Victory's Edge

Ascension Skill
(Passive) [Level 2 Effect] ATK is increased by 5%; when attacking enemies countered by the character's role, DMG is increased by 10%.
Path of Victory's Edge

Path of Victory's Edge

Ascension Skill
(Passive) [Level 3 Effect] ATK is increased by 5%; when attacking enemies countered by the character's role, DMG is increased by 20%.