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Skipper

Undead Family

Skipper

Stat limits

HP

1,340

MP

380

Attack

560

Defence

630

Agility

530

Wisdom

450

Talents
Required PointsSkill / Trait
3 Sap
Greatly decreases the defence of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
10 Snooze
Puts a single enemy to sleep for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
20 Tox
Poisons a single enemy. The higher the caster's wisdom, the more likely the spell is to succeed.
30 Poison Attack
Damages a single enemy and occasionally poisons it.
50 Numb
Paralyses a single enemy for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
70 Sleep Attack
Damages a single enemy and occasionally puts it to sleep for 2 to 5 turns.
85 Assassin's Stab
Damages a single enemy and occasionally causes instant death.
100 Kanumb
Paralyses all enemies for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Traits
Ultra Crafty Debilitator
Makes it much easier to reduce an enemy's attack, defence, agility or wisdom.
Ace Evader Lv. 20
Makes it somewhat easier to avoid enemy attacks.
Ultra Crafty Spellbinder Lv. 40
Makes it much easier to prevent spellcasting.
Tactical Genius Large size
Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes.
Insta-Accel Large size
Monster sometimes casts Accelerate on itself at the start of battle.
Last Legs Large size Lv. 60
Allows the monster to survive at 1 HP after suffering an attack that would otherwise kill it.
Suggested Synthesis
Locations
  • The Parchland Any time
  • The Parchland Any time Hidden
  • Witherwood Plains Any time Hidden
Resistances
Antimagic Reg.0
Asleep Reg.0
Bedazzlement Low-25
Confused High50
Dark High50
Debilitation Med.25
Earth High50
Electricity Reg.0
Explosions Reg.0
Fire Low-25
Ice High50
Instant Death Reg.0
Light Reg.0
MP Absorption High50
Paralysed Reg.0
Poisoned High50
Stunned Reg.0
Water Med.25
Wind Reg.0

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