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Damselfly

Dragon Family

Damselfly

Stat limits

HP

1,320

MP

450

Attack

460

Defence

250

Agility

800

Wisdom

500

Talents
Required PointsSkill / Trait
3 Heal
Restores 28 or more HP to a single ally.
10 Sizz
Inflicts minor light-elemental spell damage on all enemies.
20 Buff
Greatly increases the defence of a single ally for 4 to 7 turns.
30 Insulate
Greatly reduces the damage received from breath attacks by a single ally for 4 to 7 turns.
50 Snooze
Puts a single enemy to sleep for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
70 Snap, Crackle, Poof
Uses the power of a healthy glow to protect one ally from status ailments for 2 to 5 turns.
85 War Cry
An ear-popping shout that stuns all enemies for 1 turn.
100 Mist Me
Negates all damage 1 time only. Ineffective against certain attacks.
120 Right as Rain
Performs a rainmaking ritual that invokes a healing shower. Restores a random amount of HP to all allies in the next turn.
Traits
Ultra Crafty Dazzler
Makes it much easier to bedazzle the enemy.
Benefaction Lv. 20
Massively increases the attack, defence, agility and wisdom of allies when the monster dies.
Stunning Skin Lv. 40
Sometimes stuns enemies that inflict direct attacks for 1 turn.
Tactical Genius Large size
Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes.
Insta-Accel Large size
Monster sometimes casts Accelerate on itself at the start of battle.
Ultra Crafty Stunner Large size Lv. 60
Makes it much easier to stun the enemy.
Suggested Synthesis
Locations
  • The Sogswamp Any time
Resistances
Antimagic Reg.0
Asleep High50
Bedazzlement High50
Confused Reg.0
Dark Reg.0
Debilitation Low-25
Earth Med.25
Electricity Reg.0
Explosions High50
Fire High50
Ice Reg.0
Instant Death Reg.0
Light Med.25
MP Absorption Med.25
Paralysed Med.25
Poisoned Low-25
Stunned High50
Water Low-25
Wind Med.25

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