← Back to List


Guard
Class Skill
(Passive) Takes [physical attacks] for all other allies within 2 tiles of the character. When triggered, DEF is increased by 20%. Can be activated up to 1 time per round.
Switch to

Charge on Ice
3



Class Skill
(Physical DMG) Selects 1 spot within a cross-shaped range around the character, charges to the location, and deals 60% [AoE DMG] to enemies within a 3×3 area in the target direction, ignoring any blocks. Transforms the tile into [frosty] for 2 turns.
AoEGround
Range1 - 3
Height Range↓1 - ↑1
Effect Height↓2 - ↑2