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Character Features
<sprite=10>Affected by [Low Morale] when NRG is less than 4. <sprite=10>Gains [High Morale] when NRG exceeds 6. <sprite=10>Does not recover NRG at the end of the turn. <sprite=10>When defeated, allies within 3 tiles of the character lose 2 NRG. <sprite=10>When defeating a target, allies in the same range gain 2 NRG. <sprite=10>[DoT] and [Piercing DMG] taken is reduced by 30%.