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<sprite=10>Affected by [Low Morale] when NRG is less than 4.
<sprite=10>Gains [High Morale] when NRG exceeds 6.
<sprite=10>Does not recover NRG at the end of the turn.
<sprite=10>When defeated, allies within 3 tiles lose 2 NRG.
<sprite=10>When defeating a target, allies in the same range gain 2 NRG.
<sprite=10>ATK increases by 10% for each [debuff], up to 50%.