← Back to Unit List
Gains the additional skill [Campaign Edict]. When any "Elaman" ally performs a summon, grants the summoned unit 2 stacks of [Liberation].
At the start of [Kianshir]'s turn, all [Masks of the Empire] within 1 tile of Kianshir will teleport beside him at the end of his turn.
Gains 20 stacks of [Liberation] at the start of the battle. At the start of the turn, summons 1 [Mask of the Empire] nearby. Can be triggered up to 1 time every 2 turns.
When summoning [Masks of the Empire], copies [Designated Buffs] to the target and grants them 15 stacks of [Engine of War] for 3 turns.
Reduces SPD of the character and [Masks of the Empire] in battle by 50 points, increases ATK and DEF by 15%, and grants [
ATK III] and [
DMG II].
When [Masks of the Empire] are attacked, restores 1 NRG and 4 stacks of [Liberation] to [Kianshir]. Can be triggered up to 2 times per round.























Level: 60
Trait
Iron-Fisted Vizier
Default Skill
Sweeping Bash
2

Class Skill
(Physical DMG) Deals 80% DMG to all enemies within a 3×2 area in the target direction and inflicts [
P.DEF I], lasting for 2 turns.
AoEGround
Range1 - 2
Height Range↓2 - ↑2
Effect Height↓2 - ↑2
*Click skill icon to add correct stats*
Rk13
ATK +80
MAT +56
DEF +27
MDF +22
HP +213
Rk12
ATK +80
MAT +56
DEF +27
MDF +22
HP +213
ATK: +3%
Edict Absolute
Class Skill
(Leader's Aura) All "Discipline" allies in battle have their ATK increased by 10% and DEF increased by 20%; all allied summoned characters in battle have their DMG increased by 20%; if [Liberation] is active, additionally increases Crit by 20% and Crit DMG by 10%.
Rk11
ATK +40
MAT +28
DEF +14
MDF +11
HP +107
ATK: +3%
Commander in Chief
Class Skill
(Passive) At the end of the turn, gains 4 stacks of [Liberation]; if NRG is less than 1, additionally recovers 1 NRG.
When summoning, grants [Summoned Characters] [Unlimited Resolve], but they immediately trigger [Undying Husk] and then [Leave the Battle] after being attacked by enemies. Up to 2 [Summoned Characters] can gain this effect per round.
Rk10
ATK +40
MAT +28
DEF +14
MDF +11
HP +85
DEF: +3%
(Basic Attack) Single-target attack. Deals 100% physical DMG and additionally recovers 1 NRG.
MeleeUnit
Range1 - 3
Height Range↓2 - ↑2
Rk9
ATK +40
MAT +28
DEF +14
MDF +11
HP +85
HP: +3%
(Basic Attack) Single-target attack. Deals 100% physical DMG; against [Injured] enemies: Before attacking, inflicts [
Passive Skills] for 2 turns.
MeleeUnit
Range1 - 3
Height Range↓2 - ↑2
Rk8
ATK +27
MAT +19
DEF +9
MDF +7
HP +64
Rk7
ATK +27
MAT +19
DEF +9
MDF +7
HP +64
DEF: +3%
Undying - Iron March
3

Class Skill
(Physical Attack) [Break the Shackles] Single-target attack. Deals 100% DMG, inflicts 24 stacks of [Shatter the Shackles], [
P.DEF II], and [
M.DEF II] for 2 turns, then summons 1 [Mask of the Empire] beside the target; then grants all allied summoned units with [Liberation] within a 1-tile radius of the target 10 stacks of [Engine of War] for 3 turns; afterward, attacks [Masks of the Empire] within range and the one just summoned, causing them to trigger [Undying Husk] and then [Leaves the Battle].
If the following [Liberation] stacks are active, consumes the corresponding stacks and triggers the effect:
When 10 stacks are active, additionally summons 1 [Masks of the Empire] after casting.
When 20 stacks are active, additionally summons 2 [Masks of the Empire] after casting.
RangedUnit
Range1 - 4
Height Range↓5 - ↑3
Rk6
ATK +27
MAT +19
DEF +9
MDF +7
HP +50
Rk5
ATK +27
MAT +19
DEF +9
MDF +7
HP +50
ATK: +3%
Ironclad Guard
1

Reaction Skill
(Reaction) When attacked by enemies: If there are no allied [Masks of the Empire] within 2 tiles of the character, reduces DMG taken by 50%; if there are, reduces AoE DMG taken by 80%. CD after triggering either effect: 1 turn.
Rk4
ATK +20
MAT +14
DEF +7
MDF +5
HP +36
DEF: +3%
Imperial Doomguard
Class Skill
(Passive) Allows [Masks of the Empire] to act actively, increases Movement by 3 tiles, and grants them the skill [One Last Charge].
When [One Last Charge] causes [Masks of the Empire] to be defeated or leave the battle (every 3 accumulated), [Kianshir] receives 1 stack of [Thin Reserves] at the start of the turn for 1 turn and gains 4 stacks of [Liberation].
Rk3
ATK +20
MAT +14
DEF +7
MDF +5
HP +36
HP: +3%
Wargame Formation
Class Skill
(Decision) Selects to use [Encircling Annihilation] or [Laying Siege].
Unit
Rk2
ATK +20
MAT +14
DEF +7
MDF +5
HP +28
HP: +3%
Desert Warrior
Class Skill
(Passive) Immune to [Blind]. After actively attacking, if the target is on [Soil], [Sandbed], [Wasteland], or [Quicksand] tiles, deals additional [Sand] [Piercing DMG] equal to 10% of ATK.
Range1 - 3
Height Range↓6 - ↑4
Rk1
ATK +20
MAT +14
DEF +7
MDF +5
HP +28
DEF: +3%
Co-Defense
Class Skill
(Passive) For each ally within 2 tiles of the character, DEF increases by 10%, up to 40%.
Ascension Skill
Form of Steadfast Stone
Ascension Skill
Form of Steadfast Stone
Ascension Skill
Form of Steadfast Stone
Ascension Skill



