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Level: 60
Trait
Dread Husk
Increases HP by 20%. At the start of the battle, gains 3 stacks of [Liberation].
When taking DMG, gains 3 stacks of [Liberation]. Can be triggered up to 1 time per round.
When the character or target is on [Soil], [Sandbed], [Wasteland], [Quicksand], or [Dust], generates 30% [Life Steal] when dealing DMG.
Basic
Dual Blade Strike
Basic
(Basic Attack) Deals 50% physical DMG 2 times.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Default Skill
Powerful Throw
2

3

Class Skill
(Physical DMG) Single-target attack. Deals 150% DMG.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3
*Click skill icon to add correct stats*
Rk13
ATK +79
MAT +52
DEF +24
MDF +28
HP +230
Rk12
ATK +79
MAT +52
DEF +24
MDF +28
HP +230
Rk11
ATK +39
MAT +26
DEF +12
MDF +14
HP +115
Rk10
ATK +39
MAT +26
DEF +12
MDF +14
HP +92
DEF: +3%
(Basic Attack) Deals 50% physical DMG 2 times and inflicts [
P.DEF I] and [
M.DEF I] on the target for 2 turns.
Melee對單位
Range1 - 1
Height Range↓2 - ↑2
Rk9
ATK +39
MAT +26
DEF +12
MDF +14
HP +92
Rk8
ATK +26
MAT +17
DEF +8
MDF +9
HP +69
HP: +3%
Undying Grave Slash
Class Skill
4

2

(Physical DMG) [Break the Shackles]. Sacrifices 30% of the current HP, gains 3 stacks of [Liberation], dispels 4 [Attack Attribute Debuffs] from the character, then performs single-target attack, dealing 3 hits of 55% DMG, and ignoring [Strike Back]. If having the following [Liberation] stacks after casting the skill, consumes corresponding stacks and triggers effects:
When having 5 stacks, each time DMG is dealt, deals additional [Piercing DMG] equal to 1% of the character's max HP for each stack of [Liberation] owned.
When having 10 stacks, grants the 5-stack effect and after attacking, restores 4% HP for each stack of [Liberation] owned.
Melee對單位
Range1 - 1
Height Range↓2 - ↑2
Rk7
ATK +26
MAT +17
DEF +8
MDF +9
HP +69
Rk6
ATK +26
MAT +17
DEF +8
MDF +9
HP +54
ATK: +3%
Strength Activation
Reaction Skill
(Reaction) Increases the healing received by 10%. When receiving healing, gains [
DMG II] for 1 turn.
Rk5
ATK +26
MAT +17
DEF +8
MDF +9
HP +54
Rk4
ATK +20
MAT +13
DEF +6
MDF +7
HP +38
DEF: +3%
Liberation・Devastation
Class Skill
1

(Passive) Increases ATK by 10% and reduces DEF by 8%. After casting skills, if landing a [critical hit] or defeating an enemy, gains 3 stacks of [Liberation]. Can be triggered up to 1 time per round.
Rk3
ATK +20
MAT +13
DEF +6
MDF +7
HP +38
HP: +3%
狂骸衝擊
3

Class Skill
(物理傷害)[解放枷鎖],單體攻擊,攻擊前驅散自身4個[防禦屬性減益],再進行[衝鋒],造成120%傷害,自身獲得[嘲諷],持續2回合。釋放技能後,若擁有下述[解放]層數,則消耗對應層數並觸發效果:
擁有5層時,攻擊後,自身獲得[免傷3],持續2回合。
擁有10層時,擁有5層效果,且本技能最大射程增加2格。攻擊後,自身獲得[回擊]、[反擊風暴],持續2回合。
MeleeUnit
Range1 - 3
Height Range↓1 - ↑1
Rk2
ATK +20
MAT +13
DEF +6
MDF +7
HP +31
HP: +3%
Furious Pursuit
Class Skill
2

(Physical DMG) Single-target attack. Deals 120% DMG. If the target isn't defeated, performs [Pursuit] at the cost of 20% of current HP and deals an additional 60% DMG.
Melee對單位
Range1 - 1
Height Range↓2 - ↑2
Rk1
ATK +20
MAT +13
DEF +6
MDF +7
HP +31
DEF: +3%
沙海戰士
Class Skill
(被動)免疫[致盲]。主動攻擊後,若目標處於[土地]、[沙地]、[荒地]、[流沙]地形格,則附加10%攻擊的[沙屬性][穿透傷害]。
Range1 - 3
Height Range↓6 - ↑4
Ascension Skill
Untamed Spirit
Ascension Skill
(Passive) [Level 1 Effect] When the character has less than 2 [debuffs], DMG is increased by 4% and DMG taken is reduced by 4%.
Untamed Spirit
Ascension Skill
(Passive) [Level 2 Effect] When the character has less than 2 [debuffs], DMG is increased by 8% and DMG taken is reduced by 8%.
Untamed Spirit
Ascension Skill
(Passive) [Level 3 Effect] When the character has less than 2 [debuffs], DMG is increased by 12% and DMG taken is reduced by 12%.



