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Level: 60
Trait
Crimson Sand
Increases M.ATK and M.DEF by 10%. When any ally in battle casts magical DMG skills, the character gains 1 stack of [Liberation]. Can be triggered up to 3 times per round. After attacking enemies with [debuffs], inflicts 3 stacks of [Shatter the Shackles] for 2 turns.
Default Skill
Dark Withering
1

5

Class Skill
(Magical DMG) Inflicts [Life Loss] equal to 50% of M.ATK to all enemies within 2 tiles of the target and inflicts [
Healing Received], lasting for 2 turns.
Unit
Range1 - 3
Height Range↓8 - ↑8
Effect Height↓2 - ↑2
*Click skill icon to add correct stats*
Rk13
ATK +52
MAT +81
DEF +22
MDF +43
HP +218
Rk12
ATK +52
MAT +81
DEF +22
MDF +43
HP +218
Rk11
ATK +26
MAT +41
DEF +11
MDF +21
HP +109
Rk10
ATK +26
MAT +41
DEF +11
MDF +21
HP +87
DEF: +3%
Charged Attack
Basic
(Basic Attack) Deals 80% magical DMG and increases the DMG of the next skill by 15%.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3
Rk9
ATK +26
MAT +41
DEF +11
MDF +21
HP +87
HP: +3%
Invigorating Strike
Basic
(Basic Attack) Deals 80% magical DMG and additionally recovers 1 NRG.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3
Rk8
ATK +17
MAT +27
DEF +7
MDF +14
HP +65
HP: +3%
Darkest Annihilation
Class Skill
4

(Magical DMG) Single-target attack. Deals 180% DMG. Before attacking, the character gains [Armor Piercing] for 1 turn.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3
Rk7
ATK +17
MAT +27
DEF +7
MDF +14
HP +65
DEF: +3%
Storm of Liberation
3

Class Skill
(Magical DMG) [Break the Shackles] Can only be used on allies with [Liberation]. Removes all [Liberation] from them and deals 40% DMG to all enemies within 3 tiles of the target, inflicts [Life Loss] equal to 50% of M.ATK and [
M.DEF II] for 2 turns. If having the following [Liberation] stacks when casting the skill, consumes corresponding stacks and triggers effects:
When having 5 stacks, additionally inflicts [Life Loss] equal to 50% of M.ATK.
When having 10 stacks, grants the 5-stack effect and additionally inflicts [
Passive Skills] and [
Reaction Skills] for 2 turns.
AoEUnit
Range0 - 5
Height Range↓5 - ↑3
Rk6
ATK +17
MAT +27
DEF +7
MDF +14
HP +51
ATK: +3%
NRG Recovery
Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, additionally recovers 1 NRG.
Rk5
ATK +17
MAT +27
DEF +7
MDF +14
HP +51
ATK: +3%
Protection of Darkness
Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Before being hit by an active attack, for every [Debuff] on the attacker, decreases DMG taken by an additional 10%, up to 30%.
Rk4
ATK +13
MAT +20
DEF +6
MDF +11
HP +36
DEF: +3%
Sandstorm
Class Skill
4

(Magical DMG) [Break the Shackles]. Deals 95% [Sand] AoE DMG to all enemies within 1 tile of the target and inflicts [Blind] for 1 turn. If having the following [Liberation] stacks when casting the skill, consumes corresponding stacks and triggers effects:
When having 5 stacks, expands skill range to 2 tiles and additionally increases DMG by 30%.
When having 10 stacks, grants the 5-stack effect, expands skill range to 3 tiles, and ignores 40% of the target's DEF.
AoEGround
Range1 - 4
Height Range↓5 - ↑3
Effect Height↓2 - ↑2
Rk3
ATK +13
MAT +20
DEF +6
MDF +11
HP +36
HP: +3%
Corruption
Class Skill
(Passive) At the end of the turn, inflicts 2 random [Level 1 Attribute Debuffs] on 1 random enemy within 3 tiles of the character, lasting for 2 turns.
Rk2
ATK +13
MAT +20
DEF +6
MDF +11
HP +29
HP: +3%
Desert Warrior
Class Skill
(Passive) Immune to [Blind]. After actively attacking, if the target is on [Soil], [Sandbed], [Wasteland], or [Quicksand] tiles, deals additional [Sand] [Piercing DMG] equal to 10% of ATK.
Range1 - 3
Height Range↓6 - ↑4
Rk1
ATK +13
MAT +20
DEF +6
MDF +11
HP +29
Ascension Skill
Path of Strike Force
Ascension Skill
(Passive) [Level 1 Effect] For each 1 target hit, DMG is increased by 4%, up to 12%.
Path of Strike Force
Ascension Skill
(Passive) [Level 2 effect] Increases ATK by 5%. For each 1 target hit, DMG is increased by 4%, up to 12%.
Path of Strike Force
Ascension Skill
(Passive) [Level 3 effect] Increases ATK by 5%. For each target hit, DMG is increased by 8%, up to 24%.



