Soshage

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Level: 60
rarity_4
Background
/icon/smallflag_destoryer

Acambe

National Merchant
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unittag_general
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Trait
Acambe's ATK increases by 15%. His max NRG is increased to 9. For every 3 NRG owned, he additionally gains 1 NRG at the end of the turn. When [Shadow Assassin] is present in battle, he gains [Secret Signal]. CD: 3 turns. Acambe's DMG dealt by [Secret Signal] is additionally increased by 15%. He also gains an additional 3 initial NRG.
Basic
(Basic Attack) Deals 80% Magical DMG.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3
Default Skill
Shadow Assassin

Shadow Assassin

2
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Class Skill
(Support) [Instant] Acambe summons 1 [Shadow Assassin] at the target location that cannot be controlled. It inherits 85% of Acambe's ATK, and 20% of his DEF and HP. Each time a Shadow Assassin is defeated, the CD of this skill is increased by 1 turn. The skill can be cast up to 2 times per round.
Ground
Range2 - 4
Height Range↓8 - ↑8
*Click skill icon to add correct stats*

Rk13

ATK +57
MAT +81
DEF +29
MDF +35
HP +234

Rk12

ATK +57
MAT +81
DEF +29
MDF +35
HP +234
ATK: +3%
Dark Ripple

Dark Ripple

Class Skill
3
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(Magical DMG) Deals 70% [AoE DMG] to all enemies within 2 tiles of the target and inflicts [Sprite 1Passive Skills] and [Sprite 1Reaction Skills], lasting for 2 turns.
AoEUnit
Range1 - 3
Height Range↓8 - ↑8
Effect Height↓2 - ↑2
Dark Ripple

Rk11

Darkest Annihilation
ATK +28
MAT +41
DEF +14
MDF +17
HP +117
ATK: +3%
(Magical DMG) Single-target attack. Deals 180% DMG. Before attacking, the character gains [Armor Piercing] for 1 turn.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3

Rk10

ATK +28
MAT +41
DEF +14
MDF +17
HP +94
DEF: +3%
(Basic Attack) Deals 80% magical DMG and inflicts [Sprite 3ATK I] on the target for 2 turns.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3
Disarm Strike

Rk9

Charged Attack
ATK +28
MAT +41
DEF +14
MDF +17
HP +94
HP: +3%
(Basic Attack) Deals 80% magical DMG and increases the DMG of the next skill by 15%.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3

Rk8

ATK +19
MAT +27
DEF +10
MDF +12
HP +70
HP: +3%
(Leader's Aura) For all "Discipline" allies in battle, Acambe increases their ATK by 10%, and DEF by 20%. For the skills with a CD of at least 4 turns, the CD is reduced by 1 turn. Additionally he increases DMG dealt by allied summoned units by 20%.
Rewards and Punishments

Rk7

Burning Riches
ATK +19
MAT +27
DEF +10
MDF +12
HP +70
DEF: +3%
Burning Riches

Burning Riches

3
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5
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Class Skill
(Magical DMG) Acambe deals 90% DMG to the first enemy in each row within a 5x3 area in the target direction, knocks them back by 2 tiles, and summons a [Shadow Assassin] per tile within a 3×1 area at the front. After attacking, Acambe gains [Sprite 1NRG Restored] for 2 turns.
AoEGround
Range1 - 3
Height Range↓4 - ↑4
Effect Height↓4 - ↑4

Rk6

ATK +19
MAT +27
DEF +10
MDF +12
HP +55
ATK: +3%
Special Clauses

Special Clauses

Reaction Skill
(Reaction) When Acambe is under attack, if there is an allied [Summoned Unit] within 3 tiles, Acambe can have the [Summoned Unit] take the attack instead, up to 2 times per round.
Special Clauses

Rk5

Rage
ATK +19
MAT +27
DEF +10
MDF +12
HP +55
ATK: +3%
Rage

Rage

Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains [Sprite 2DMG II] for 3 turns.

Rk4

ATK +14
MAT +20
DEF +7
MDF +9
HP +39
DEF: +3%
Squander

Squander

Class Skill
(Decision) Acambe can select to use [Greed Leads to Ruin] or [Rich rewards].
Unit
Squander

Rk3

Hypnosis
ATK +14
MAT +20
DEF +7
MDF +9
HP +39
HP: +3%
Hypnosis

Hypnosis

2
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4
Background
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Class Skill
(Magical DMG) Single-target attack. Deals 35% DMG and inflicts [Sleep] for 2 turns.
RangedUnit
Range1 - 3
Height Range↓8 - ↑8

Rk2

ATK +14
MAT +20
DEF +7
MDF +9
HP +31
HP: +3%
Potential Burst

Potential Burst

Class Skill
2
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3
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(Support) Grants the target [Sprite 2ATK II], [Sprite 2P.DEF II], and [Sprite 2M.DEF II]. Dispels all [Attribute Debuffs] from the target, granting immunity to these debuffs. All effects last for 2 turns.
Unit
Range0 - 3
Height Range↓5 - ↑3
Potential Burst

Rk1

Energy Ray
ATK +14
MAT +20
DEF +7
MDF +9
HP +31
DEF: +3%
Energy Ray

Energy Ray

3
Background
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Class Skill
(Magical DMG) Single-target attack. Deals 140% DMG. Before attacking, the character gains [Shield Break I].
RangedUnit
Range1 - 2
Height Range↓5 - ↑3

Ascension Skill

United Strength

United Strength

Ascension Skill
(Passive) [Level 1 Effect] When there are 3 or more allies within 3 tiles of the character, DMG is increased by 4% and DMG taken is reduced by 4%.
United Strength

United Strength

Ascension Skill
(Passive) [Level 2 Effect] When there are 3 or more allies within 3 tiles of the character, DMG is increased by 8% and DMG taken is reduced by 8%.
United Strength

United Strength

Ascension Skill
(Passive) [Level 3 Effect] When there are 3 or more allies within 3 tiles of the character, DMG is increased by 12% and DMG taken is reduced by 12%.