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Increases ATK and DEF by 30%, and reduces healing received by 60%.
Gains [Resolve]; when triggered, recovers 5% HP. Can be activated 2 times; also gains [Toughness] and [Immunity to Disrupt].
All [Class Skills] gain [Shield Break IV] and [Wardpiercer]; after attacking, knocks back the target by 1 tile; if a collision occurs, additionally inflicts [Stunned] for 1 turn.

