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Increases M.ATK and healing effect by 12%, immune to [Frosty] tile effects.
At the end of the turn, inflicts [Nightmare] on all enemies within 6 tiles of the character; if the target already has [Nightmare], additionally inflicts [Labyrinth of Dreams II] and 1 random [Level 2 Debuff]. All effects last 2 turns.
When [Primal Ward] is active, effect:
Reduces final DMG taken by 60%.
For every 20% HP lost, final DMG taken is additionally reduced by 10%.
For every 20% HP lost, removes [Ward Broken].
Dream Catch
Character Features
