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When suffering [Ward Broken], consumes 5% of the character's HP to remove it.
At the start of the battle, gains 12 stacks of [Primal Ward]. Effect:
Immune to all [Attribute Debuffs]. Each stack increases DEF by 300 and reduces final DMG taken by 6%.
Removes 1 stack at the end of each round, with a minimum of 1 stack remaining.
