← Back to List
When first entering [Dying] state, deals 120% DMG to all enemies within 2 tiles of the character.
When other allies in battle are defeated, attacks the closest enemy, dealing DMG equal to 20% of the current HP. Can be triggered up to 1 time per round.
Reduces [Percentage Piercing DMG] taken by 80%.
When [Primal Ward] is active, effect:
Immune to Knockback and Interruption.
Common Tentacle
Character Features
