5
+4
[Combat Start] Gain
High-voltage Exoskeleton equal to
Charge (max 5, once per turn)
[Before Use] At 3+
Charge, activate as 'Maximum Output - Ultra High-voltage Current Discharge' (once per turn)
[On Use] At 3+/5+
Charge, Coin Power +1/+2
- At 3+
Charge, convert the final Coin into
Unbreakable Coin
[On Use] At 10+
Charge Count, consume 10
Charge Count to gain Coin Power +2
[Before Use] At 3+
[On Use] At 3+/5+
- At 3+
[On Use] At 10+




[On Hit] Inflict
Charged Sting equal to
Charge next turn (max 5)
- At 5+
Charge, inflict 5
Charged Sting this turn and next turn instead (once per turn)
- At 5+
Learned by:



