
Ineff.
[x0.5]

Endure
[x0.75]

Normal
[x1]

Normal
[x1]

Fatal
[x2]

Fatal
[x2]

Normal
[x1]
6
+2
cost
10
x3
x2
x1
x1
x1
AWAKENING SKILL
62
Atk Weight
3
Singing Machine
Clash Power +1 for every 2 (
Bleed +
Burn) on the main target (max 10)
Deal more damage based on missing HP on self (max 20%)
Deal -50% damage against sub-targets
[On Target Kill] All allies gain 2
Rhythm next turn (once per Skill)
[After Attack] Heal 12 SP for (1 + highest Reson.) other allies with the least SP (max 4 units)
[After Attack] For 2 turns, lose 8 SP at Combat End
Deal more damage based on missing HP on self (max 20%)
Deal -50% damage against sub-targets
[On Target Kill] All allies gain 2
[After Attack] Heal 12 SP for (1 + highest Reson.) other allies with the least SP (max 4 units)
[After Attack] For 2 turns, lose 8 SP at Combat End




14
-2
cost
30
x3
x2
x1
x1
x1
CORROSION SKILL
64
Atk Weight
3
Singing Machine
[Indiscriminate]
Targets randomly
Clash Power +1 for every 2 (
Bleed +
Burn) on the main target (max 10)
Deal more damage based on missing HP on self (max 20%)
Deal -50% damage against sub-targets
[Before Attack] Gain Atk Weight equal to (highest Reson. / 2) (max 2; rounded down)
[Before Attack] Base Power -2 for every Cracked Coin (max -6)
[After Attack] Heal 15 SP for 4 other allies with the least SP
[After Attack] All allies gain 2
Rhythm, 1
Wrath DMG Up, 1
Lust DMG Up, 1
Envy DMG Up, 1
Fragile next turn
- If target was killed, activate the effect above once more
Targets randomly
Clash Power +1 for every 2 (
Deal more damage based on missing HP on self (max 20%)
Deal -50% damage against sub-targets
[Before Attack] Gain Atk Weight equal to (highest Reson. / 2) (max 2; rounded down)
[Before Attack] Base Power -2 for every Cracked Coin (max -6)
[After Attack] Heal 15 SP for 4 other allies with the least SP
[After Attack] All allies gain 2
- If target was killed, activate the effect above once more
[On Hit] At 10%+ HP, take 10 ~ 20 HP damage (once per Coin)
- Then, Reuse this Coin if the sum of HP lost due to this effect is less than 50 (4 times per Skill)
- This damage does not Stagger or reduce this unit's HP below 1
- Then, Reuse this Coin if the sum of HP lost due to this effect is less than 50 (4 times per Skill)
- This damage does not Stagger or reduce this unit's HP below 1






