Dark Gundam Jr.

Dark Gundam Jr.

Unit Stats

Lv. 100/90
ssp
sp
Conditional Passive
HP
72752
EN
331
MOV
5
ATK
7025
DEF
7310
MOB
8105
(+736)

Weapons

Slave Control
<Special>
RangePowerENAccuracyCriticalAmmo
MAP
3840
54
100%0%
1

Weapon Effect

Absolute Hit

Decrease enemy MP by 1 on hit.

Melee
<Physical>
RangePowerENAccuracyCritical
1-1
4200
22
100%5%
RangePowerENAccuracyCritical
2-4
4560
28
100%0%

Weapon Effect

Inflict "DEF Down 25%" on enemies (1 turn(s)).

Usage Restrictions

Damage to underwater enemies is halved
Four Kings Bits
<Special>
RangePowerENAccuracyCritical
3-5
5280
33
100%20%

Weapon Effect

Inflict "Damage Taken from Special Weapons Up 25%" on enemies (1 turn(s)).

Usage Restrictions

Can be used at Tension Max or greater.
RangePowerENAccuracyCritical
3-5
6120
58
105%20%

Weapon Effect

Inflict "DEF Down 25%" on enemies (1 turn(s)).

Unit Ability

Increased MOB LV 2
Increase Mobility by 10%.
HP & EN Restoration (Single Unit) LV 1
Restore own HP and EN by 5% at the start of every turn.
(Cond: HP) Increased ATK LV 2
When HP is 50% or above, increase own ATK by 10%.

Best Pilot

Obtain

Fierce Enemy Assault :
Fierce Enemy Assault :
Fierce Enemy Assault :

Other game:

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