Psycho Gundam Mk-III

Rarity Role

Psycho Gundam Mk-III

-

Terrain Capability
Space Terrain
3 Type
Sky Terrain
1 Type
Ground Terrain
3 Type
Aquatic Terrain
1 Type
Underwater Terrain
1 Type
Psycho Gundam Mk-III

Unit Stats

Lv. 100/90
sp
Conditional Passive
HP
72462
EN
239
MOV
4
ATK
5938
DEF
7892
(+717)
MOB
5287

Weapons

RangePowerENAccuracyCriticalAmmo
MAP
3240
54
100%0%
3

Weapon Effect

Absolute Hit

Inflict "ATK Down 20%" on the enemy [1 turn].

Usage Restrictions

Useable only before moving.
Damage to underwater enemies is halved
Blast Upper
<Physical>
RangePowerENAccuracyCritical
1-2
5400
34
100%5%

Weapon Effect

Inflict "ATK Down 30%" on the enemy [1 turn].

RangePowerENAccuracyCritical
1-3
3840
20
100%0%

Usage Restrictions

Damage to underwater enemies is halved
RangePowerENAccuracyCritical
1-4
4800
28
100%0%

Usage Restrictions

Damage to underwater enemies is halved

Unit Ability

Increased DEF LV 2
Increase DEF by 10%.
Advantage: Mobile Suit Gundam ZZ LV 2
Mobile Suit Gundam ZZ
When engaging an enemy from a specified series, increase own ATK and DEF by 20%.
Increased ACC LV 1
Increase Accuracy by 5%.

Best Pilot

Obtain

Unit Development Diagram :
Unit Development Diagram :

Other game:

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