Golden Knight

Golden Knight

Unit Stats

Lv. 100/90
ssp
sp
Conditional Passive
HP
81300
EN
364
MOV
5
ATK
8461
DEF
7642
(+363)
MOB
8905
(+809)

Weapons

Mobilsabe
<Beam>
RangePowerENAccuracyCriticalAmmo
MAP
3600
54
100%0%
2

Weapon Effect

Absolute Hit

Inflict "Damage Taken from Beam Weapons Up 25%" on enemies (1 turn(s)).

Usage Restrictions

Useable only before moving.
Damage to underwater enemies is halved
RangePowerENAccuracyCritical
1-2
5040
29
100%5%
Megabazoo
<Physical>
RangePowerENAccuracyCritical
2-5
4800
31
100%0%

Weapon Effect

Inflict "Damage Taken from Physical Weapons Up 25%" on enemies (1 turn(s)).

Megabazoo SSP SSP
<Physical>
RangePowerENAccuracyCritical
2-5
5940
56
105%0%

Weapon Effect

Inflict "Damage Taken from Beam Weapons Up 25%" on enemies (1 turn(s)).

Unit Ability

Increased MOB LV 2
Increase Mobility by 10%.
Increased DEF LV 1
Increase DEF by 5%.
Beam Damage Reduction LV 2
When enemies attack with a beam weapon, reduce damage taken by 20%.

Mechanisms

Shield Defense
This further reduces damage when defending or using Support Defense. Reduce damage taken by 20%.

Best Pilot

Other game:

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