Rarity Role

Guel's Dilanza (Final Battle)

MD-0032G

Terrain Capability
Space Terrain
3 Type
Sky Terrain
1 Type
Ground Terrain
3 Type
Aquatic Terrain
1 Type
Underwater Terrain
2 Type
Guel's Dilanza (Final Battle)

Unit Stats

Lv. 100/90
sp
Conditional Passive
HP
73017
EN
375
MOV
4
ATK
8128
DEF
7335
MOB
9826
(+893)

Character

Guel Jeturk
Guel Jeturk

Weapons

RangePowerENAccuracyCritical
1-2492030100%10%

Weapon Effect

Inflict "Damage Taken from Beam Weapons Up 25%" on the enemy[1 turn].

Usage Restrictions

Damage to underwater enemies is halved
Beam Rifle
<Beam>
RangePowerENAccuracyCritical
2-4456028100%0%

Weapon Effect

Inflict "DEF Down 25%" on the enemy [1 turn].

Usage Restrictions

Damage to underwater enemies is halved
RangePowerENAccuracyCritical
2-5588055105%0%

Weapon Effect

Inflict "Damage Taken from Beam Weapons Up 25%" on the enemy[1 turn].

Unit Ability

Increased MOB LV 2
Increase Mobility by 10%.
(When supporting) Increased ATK LV2
Increase own ATK by 10% when executing Support Attack/Counter.
Increased ACC LV 1
Increases Accuracy by 5%.

Mechanisms

Shield Defense
This further reduces damage when defending or using Support Defense. Reduce damage taken by 20%.