
Unit Stats
Lv. 100/80
Conditional Passive
HP
57894
EN
256
MOV
5
ATK
7382
(+671)
DEF
4953
MOB
5863
Weapons
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-1 | 3840 | 20 | 100% | 5% |
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
3-4 | 4560 | 28 | 100% | 0% |
Weapon Effect
The farther you are from the enemy, the greater Weapon Power increases (up to 5%).
The farther you are from the enemy, the greater Weapon Power increases (up to 5%).
The farther you are from the enemy, the greater Weapon Power increases (up to 7%).
The farther you are from the enemy, the greater Weapon Power increases (up to 7%).
The farther you are from the enemy, the greater Weapon Power increases (up to 10%).
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-2 | 5640 | 53 | 105% | 10% |
Weapon Effect
Increase Critical Damage by 25%.
Increase Critical Damage by 25%.
Increase Critical Damage by 25%.
Increase Critical Damage by 25%.
Increase Critical Damage by 25%.
Unit Ability

EN Recovery (Self) & Increased ATK LV 2
Increase ATK by 10%.
Restore own EN 5% at the start of every turn.

Nanolaminate Armor LV 1
When the enemy attacks with beam weapons,
reduce damage taken by 10%.
Best Pilot
Obtain
Unit Development Diagram :


