Hashmal

Hashmal

Unit Stats

Lv. 100/90
ssp
sp
Conditional Passive
HP
66280
EN
310
MOV
5
ATK
9252
(+841)
DEF
7061
MOB
7394

Weapons

RangePowerENAccuracyCriticalAmmo
MAP
3840
54
100%0%
2

Weapon Effect

Absolute Hit

Usage Restrictions

Useable only before moving.
Damage to underwater enemies is halved
Arm Claw
<Physical>
RangePowerENAccuracyCritical
1-1
4800
29
100%5%

Weapon Effect

The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).

RangePowerENAccuracyCritical
2-4
4200
23
100%5%
RangePowerENAccuracyCritical
3-4
5400
33
100%0%

Weapon Effect

The higher own remaining HP, the greater Weapon Power increases (up to 12% increase).

Usage Restrictions

Damage to underwater enemies is halved
RangePowerENAccuracyCritical
3-5
6120
58
105%0%

Weapon Effect

The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).

Unit Ability

Increased ATK LV 2
Increase ATK by 10%.
(Cond: HP) Increased ATK LV 2
When HP is 50% or below, increase own ATK by 10%.
Nanolaminate Armor LV 2
When enemies attack with a beam weapon, reduce damage taken by 20%.

Best Pilot

Obtain

Unit Development Diagram :

Other game:

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