Hashmal

Unit Stats

Lv. 100/90
sp
Conditional Passive
HP
66280
EN
310
MOV
5
ATK
9252
(+841)
DEF
7061
MOB
7394

Weapons

RangePowerENAccuracyCriticalAmmo
MAP384054100%0%2

Weapon Effect

Absolute Hit

Usage Restrictions

Useable only before moving.
Damage to underwater enemies is halved
Arm Claw
<Physical>
RangePowerENAccuracyCritical
1-1480029100%5%

Weapon Effect

The lower your remaining HP is, the greater Weapon Power increases (up to 12% increase).

RangePowerENAccuracyCritical
2-4420023100%5%
RangePowerENAccuracyCritical
3-4540033100%0%

Weapon Effect

The higher your remaining HP is, the greater Weapon Power increases (up to 12% increase).

Usage Restrictions

Damage to underwater enemies is halved

Unit Ability

Increased ATK LV 2
Increase ATK by 10%.
(HP conditions) Increased ATK LV 2
When HP is 50% or below, increase own ATK by 10%.
Nanolaminate Armor LV 2
When the enemy attacks with beam weapons, reduce damage taken by 20%.

Obtain

Unit Development Diagram :