
Unit Stats
Weapons
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-1 | 4320 | 23 | 100% | 5% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-4 | 4560 | 28 | 100% | 0% |
Weapon Effect
The farther enemies are, the greater Weapon Power increases (up to 5% increase).
The farther enemies are, the greater Weapon Power increases (up to 5% increase).
The farther enemies are, the greater Weapon Power increases (up to 7% increase).
The farther enemies are, the greater Weapon Power increases (up to 7% increase).
The farther enemies are, the greater Weapon Power increases (up to 10% increase).
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-4 | 5160 | 31 | 100% | 0% |
Usage Restrictions
Can be used at Tension Max or greater.
| Range | Power | EN | Accuracy | Critical | Ammo |
|---|---|---|---|---|---|
| MAP | 3120 | 36 | 100% | 0% | 3 |
Weapon Effect
Absolute Hit
Able to move after use
Absolute Hit
Able to move after use
Absolute Hit
Able to move after use
Absolute Hit
Able to move after use
Absolute Hit
Able to move after use
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-4 | 6060 | 57 | 105% | 0% |
Weapon Effect
The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).
Unit Ability



