Gundam Astraea Type-F2
GNY-001F2


Unit Stats
Weapons
| Range | Power | EN | Accuracy | Critical | Ammo |
|---|---|---|---|---|---|
| MAP | 4200 | 54 | 100% | 0% | 1 |
Weapon Effect
Absolute Hit
Absolute Hit
Absolute Hit
Absolute Hit
Absolute Hit
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-1 | 4320 | 24 | 100% | 5% |
Weapon Effect
The higher own MP is, the greater Weapon Power increases (up to 5% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 5% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 7% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 7% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 10% increase) at the start of combat.
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-3 | 5160 | 32 | 100% | 0% |
Weapon Effect
The closer enemies are, the greater Weapon Power increases (up to 10% increase).
The closer enemies are, the greater Weapon Power increases (up to 10% increase).
The closer enemies are, the greater Weapon Power increases (up to 12% increase).
The closer enemies are, the greater Weapon Power increases (up to 12% increase).
The closer enemies are, the greater Weapon Power increases (up to 15% increase).
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-4 | 4800 | 27 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-3 | 6060 | 57 | 105% | 0% |
Weapon Effect
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
Unit Ability

Increased ATK & EN Restoration (Single Unit) LV 2

(Range Condition) Increased ATK LV 1

