Reborns Gundam (EX)

Reborns Gundam (EX)

Unit Stats

Lv. 100/100
Conditional Passive
HP
101073
EN
441
MOV
5
ATK
10651
DEF
9002
MOB
11654
(+1520)

Weapons

GN Cannon
<Beam>
RangePowerENAccuracyCriticalAmmo
MAP
4560
54
100%0%
1

Weapon Effect

Absolute Hit

Usage Restrictions

Useable only before moving.
Damage to underwater enemies is halved
Trans-Am
<Special>
RangePowerENAccuracyCritical
1-3
5400
31
100%0%
RangePowerENAccuracyCritical
3-5
4680
25
95%0%

Usage Restrictions

Damage to underwater enemies is halved
GN Fin Fang
<Special>
RangePowerENAccuracyCritical
3-5
5040
31
100%20%

Weapon Effect

Inflict "Damage Taken from Special Weapons Up 25%" on enemies (1 turn(s)).

Usage Restrictions

Damage to underwater enemies has no effect
Cannot be used underwater
Trans-Am EX
<Beam/Special>
RangePowerENAccuracyCritical
1-5
6600
47
100%0%

Weapon Effect

Absolute Hit Ignore weapon attribute damage reduction

Inflict "Damage Taken from Beam Weapons Up 35%" on enemies (1 turn(s)).

Unit Ability

Increased MOB & EN Restoration (Single Unit) LV 3
Increase Mobility by 15%. Restore own EN 5% at the start of every turn.
GN Field LV 4
When enemies attack with a physical or beam weapon, reduce damage taken by 20%.
When damage taken is 4500 or less, negate damage taken.
(Cond: Combat - Count) Increased ATK LV 2
If this unit deals damage during combat, increase own ATK by 3%(up to 18%) at the end of combat.

Unit Skills

Limit 1
Unit Skill [Reborns Gundam (EX)]
Increase ATK by 25% (1 turn(s)). Increase MOB by 15% (1 turn(s)). (Once per battle)

Mechanisms

Shield Defense
This further reduces damage when defending or using Support Defense. Reduce damage taken by 20%.

Best Pilot

Other game:

This site is not affiliated with Bandai Namco Entertainment Inc. All game content, images, and materials are trademarks and copyrights of Bandai Namco Entertainment Inc. and its licensors.