00 Raiser Final Battle Type (EX)

Rarity Role

00 Raiser Final Battle Type (EX)

GN-0000+GNR-010

Terrain Capability
Space Terrain
3 Type
Sky Terrain
3 Type
Ground Terrain
3 Type
Aquatic Terrain
1 Type
Underwater Terrain
3 Type
00 Raiser Final Battle Type (EX)

Unit Stats

Lv. 100/100
Conditional Passive
HP
116152
EN
376
MOV
5
ATK
10627
(+966)
DEF
13247
(+1727)
MOB
8667

Weapons

Raiser Sword
<Special>
RangePowerENAccuracyCriticalAmmo
MAP
4080
54
100%0%
1

Weapon Effect

Absolute Hit

GN Sword III
<Physical>
RangePowerENAccuracyCritical
1-1
4800
25
100%10%
RangePowerENAccuracyCritical
1-3
4200
22
100%0%

Usage Restrictions

Damage to underwater enemies is halved
Trans-Am
<Special>
RangePowerENAccuracyCritical
1-3
5520
34
100%0%

Weapon Effect

Inflict "MOB Down 30%" on the enemy [1 turn].

Raiser Sword EX
<Beam/Special>
RangePowerENAccuracyCritical
1-4
7200
48
100%0%

Weapon Effect

Absolute Hit Weapon Attribute Damage Reduction Null

Inflict "ATK Down 35%" on the enemy [1 turn].

Usage Restrictions

Can be used when consuming 4 MP.

Unit Ability

Increased DEF & EN Recovery (Single Unit) LV3
Increase DEF by 15%.
Restore own EN 5% at the start of every turn.
GN Field LV 4
When the enemy attacks with physical or beam weapons, Reduce damage taken by 20%.
When damage taken is 4500 or less, there is no effect.
(Regular & Vigor Conditions) Increased ATK LV 2
Increase ATK by 10%.
When Vigor is Supercharged or higher, increase ATK by 10%.

Unit Skills

Limit 1
Unit Skills [00 Raiser Final Battle Type (EX)]
Increase ATK by 25% [1 turn]. Increase DEF by 15% [1 turn]. Limit of 1 time per battle.

Mechanisms

Shield Defense
This further reduces damage when defending or using Support Defense. Reduce damage taken by 20%.

Best Pilot

Other game:

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