00 Raiser Final Battle Type

Rarity Role

00 Raiser Final Battle Type

GN-0000+GNR-010

Terrain Capability
Space Terrain
3 Type
Sky Terrain
3 Type
Ground Terrain
3 Type
Aquatic Terrain
1 Type
Underwater Terrain
3 Type
00 Raiser Final Battle Type

Unit Stats

Lv. 100/90
ssp
sp
Conditional Passive
HP
69927
EN
296
MOV
5
ATK
9803
(+891)
DEF
6626
MOB
7407

Weapons

GN Sword III
<Physical>
RangePowerENAccuracyCritical
1-2
4800
27
100%10%
Trans-Am
<Special>
RangePowerENAccuracyCritical
1-3
5280
33
100%0%

Weapon Effect

The higher your remaining HP is, the greater Weapon Power increases (up to 15%).

RangePowerENAccuracyCritical
2-4
4200
23
100%0%

Usage Restrictions

Damage to underwater enemies is halved
Raiser Sword
<Special>
RangePowerENAccuracyCritical
2-5
6000
39
100%10%

Weapon Effect

The higher your MP is, the greater Weapon Power increases (up to 10%) at the start of battle.

Usage Restrictions

Can be used at Tension Max or greater.
RangePowerENAccuracyCritical
2-5
6300
59
105%10%

Weapon Effect

The higher your remaining HP is, the greater Weapon Power increases (up to 12% increase).

Unit Ability

EN Recovery (Self) & Increased ATK LV 2
Increase ATK by 10%. Restore own EN 5% at the start of every turn.
GN Field LV 3
When the enemy attacks with physical or beam weapons, Reduce damage taken by 15%.
When damage taken is 4000 or less, there is no effect.
(HP conditions) Increased ATK LV 2
When HP is 50% or above, increase own ATK by 10%.

Mechanisms

Shield Defense
This further reduces damage when defending or using Support Defense. Reduce damage taken by 20%.

Best Pilot

Obtain

Unit Development Diagram :

Other game:

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