00 Raiser Final Battle Type
GN-0000+GNR-010

Unit Stats
Weapons
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-2 | 4800 | 27 | 100% | 10% |
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-3 | 5280 | 33 | 100% | 0% |
Weapon Effect
The higher your remaining HP is, the greater Weapon Power increases (up to 10%).
The higher your remaining HP is, the greater Weapon Power increases (up to 10%).
The higher your remaining HP is, the greater Weapon Power increases (up to 12%).
The higher your remaining HP is, the greater Weapon Power increases (up to 12%).
The higher your remaining HP is, the greater Weapon Power increases (up to 15%).
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-4 | 4200 | 23 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-5 | 6000 | 39 | 100% | 10% |
Weapon Effect
The higher your MP is, the greater Weapon Power increases (up to 5%) at the start of battle.
The higher your MP is, the greater Weapon Power increases (up to 5%) at the start of battle.
The higher your MP is, the greater Weapon Power increases (up to 7%) at the start of battle.
The higher your MP is, the greater Weapon Power increases (up to 7%) at the start of battle.
The higher your MP is, the greater Weapon Power increases (up to 10%) at the start of battle.
Usage Restrictions
Can be used at Tension Max or greater.
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-5 | 6300 | 59 | 105% | 10% |
Weapon Effect
The higher your remaining HP is, the greater Weapon Power increases (up to 12% increase).
The higher your remaining HP is, the greater Weapon Power increases (up to 12% increase).
The higher your remaining HP is, the greater Weapon Power increases (up to 12% increase).
The higher your remaining HP is, the greater Weapon Power increases (up to 12% increase).
The higher your remaining HP is, the greater Weapon Power increases (up to 12% increase).
Unit Ability

EN Recovery (Self) & Increased ATK LV 2

GN Field LV 3

