00 Raiser

00 Raiser

Unit Stats

Lv. 100/90
ssp
sp
Conditional Passive
HP
73136
EN
329
MOV
5
ATK
7761
DEF
6680
MOB
8076
(+734)

Weapons

GN Sword II
<Physical>
RangePowerENAccuracyCritical
1-1
4560
24
100%10%
RangePowerENAccuracyCritical
2-4
4080
22
100%0%

Usage Restrictions

Damage to underwater enemies is halved
Trans-Am
<Special>
RangePowerENAccuracyCritical
1-4
5760
37
100%0%

Weapon Effect

Inflict "Damage Taken from Special Weapons Up 20%" on enemies (1 turn(s)).

Usage Restrictions

Can be used at Tension Max or greater.
GN Micro Missile
<Physical>
RangePowerENAccuracyCritical
3-5
4440
27
95%0%

Weapon Effect

Inflict "DEF Down 30%" on enemies (1 turn(s)).

Trans-Am SSP SSP
<Special>
RangePowerENAccuracyCritical
1-4
6180
59
105%0%

Weapon Effect

Inflict "DEF Down 25%" on enemies (1 turn(s)).

Unit Ability

Increased MOB & EN Restoration (Single Unit) LV 2
Increase Mobility by 10%. Restore own EN 5% at the start of every turn.
GN Field LV 3
When enemies attack with a physical or beam weapon, reduce damage taken by 15%.
When damage taken is 4000 or less, negate damage taken.
Increased ACC LV 1
Increase Accuracy by 5%.

Mechanisms

Shield Defense
This further reduces damage when defending or using Support Defense. Reduce damage taken by 20%.

Best Pilot

Obtain

Unit Development Diagram :

Other game:

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