
Unit Stats
Weapons
| Range | Power | EN | Accuracy | Critical | Ammo |
|---|---|---|---|---|---|
| MAP | 4200 | 54 | 100% | 0% | 1 |
Weapon Effect
Absolute Hit
The higher own MP is, the greater Weapon Power increases (up to 7% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 7% increase) at the start of combat.
Absolute Hit
The higher own MP is, the greater Weapon Power increases (up to 7% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 7% increase) at the start of combat.
Absolute Hit
The higher own MP is, the greater Weapon Power increases (up to 10% increase) at the start of combat.
Absolute Hit
The higher own MP is, the greater Weapon Power increases (up to 10% increase) at the start of combat.
Absolute Hit
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
Usage Restrictions
Useable only before moving.
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-2 | 5160 | 32 | 100% | 10% |
Weapon Effect
Increase Critical Damage by 15%.
Increase Critical Damage by 15%.
Increase Critical Damage by 20%.
Increase Critical Damage by 20%.
Increase Critical Damage by 25%.
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-4 | 4200 | 23 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-3 | 6060 | 57 | 105% | 10% |
Weapon Effect
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
Unit Ability

Increased ATK & EN Restoration (Single Unit) LV 2

Advantage: Mobile Suit Gundam 00 LV 2


