

Alvatore
GNMA-XCVII

Terrain Capability











Unit Stats
Lv. 90/90

Conditional Passive
HP
73696
EN
280
MOV
5
ATK
9341
(+849)
DEF
6987
MOB
7373
Weapons


Range | Power | EN | Accuracy | Critical | Ammo |
---|---|---|---|---|---|
MAP | 3600 | 45 | 100% | 0% | 2 |
Weapon Effect
Absolute Hit
Absolute Hit
Absolute Hit
Absolute Hit
Absolute Hit
Usage Restrictions
Useable only before moving.
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-1 | 3720 | 20 | 100% | 5% |
Weapon Effect
The higher your remaining HP is, the greater Weapon Power increases (up to 5% increase).
The higher your remaining HP is, the greater Weapon Power increases (up to 5% increase).
The higher your remaining HP is, the greater Weapon Power increases (up to 7% increase).
The higher your remaining HP is, the greater Weapon Power increases (up to 7% increase).
The higher your remaining HP is, the greater Weapon Power increases (up to 10% increase).


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
2-4 | 3840 | 20 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
2-4 | 5040 | 32 | 100% | 20% |
Weapon Effect
Increase Critical Damage by 20%.
Increase Critical Damage by 20%.
Increase Critical Damage by 25%.
Increase Critical Damage by 25%.
Increase Critical Damage by 30%.
Usage Restrictions
Damage to underwater enemies has no effect
Cannot be used underwater
Unit Ability

Increased ATK LV 2
Increase ATK by 10%.

EN Recovery (Single Unit) LV 1
Restore own EN 5% at the start of every turn.

GN Field LV 3
When damage taken is 4000 or less, there is no effect.
Obtain
Unit Development Diagram :