
Unit Stats
Lv. 100/80
Conditional Passive
HP
80952
(+7359)
EN
251
MOV
5
ATK
4944
DEF
6132
MOB
4974
Weapons
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-1 | 3960 | 21 | 100% | 5% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-3 | 3840 | 21 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
3-4 | 3720 | 22 | 100% | 0% |
Weapon Effect
Inflict "ACC Down 5%" on the enemy [1 turn].
Inflict "ACC Down 5%" on the enemy [1 turn].
Inflict "ACC Down 7%" on the enemy [1 turn].
Inflict "ACC Down 7%" on the enemy [1 turn].
Inflict "ACC Down 10%" on the enemy [1 turn].
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
3-5 | 5580 | 52 | 105% | 0% |
Weapon Effect
Inflict "Decrease beam weapon Power by 25%" on the enemy [1 turn].
Inflict "Decrease beam weapon Power by 25%" on the enemy [1 turn].
Inflict "Decrease beam weapon Power by 25%" on the enemy [1 turn].
Inflict "Decrease beam weapon Power by 25%" on the enemy [1 turn].
Inflict "Decrease beam weapon Power by 25%" on the enemy [1 turn].
Unit Ability

Increased Max HP LV 2
Increase Max HP by 10%.

EN Recovery (Single Unit) LV 1
Restore own EN 5% at the start of every turn.

GN Field LV 2
When the enemy attacks with physical or beam weapons,
Reduce damage taken by 10%.
When damage taken is 3500 or less, there is no effect.
Best Pilot
Obtain
Unit Development Diagram :

