
Unit Stats
Lv. 80/80

Conditional Passive
HP
79726
(+3796)
EN
237
MOV
5
ATK
5268
DEF
5853
MOB
4974
Weapons


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-1 | 3960 | 21 | 100% | 5% |
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-3 | 3840 | 21 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
2-4 | 4200 | 25 | 100% | 0% |
Weapon Effect
Inflict "MOB Down 10%" on the enemy [1 turn].
Inflict "MOB Down 10%" on the enemy [1 turn].
Inflict "MOB Down 15%" on the enemy [1 turn].
Inflict "MOB Down 15%" on the enemy [1 turn].
Inflict "MOB Down 20%" on the enemy [1 turn].
Usage Restrictions
Damage to underwater enemies is halved
Unit Ability

Increased Max HP LV 1
Increase Max HP by 5%.

EN Recovery (Single Unit) LV 1
Restore own EN 5% at the start of every turn.

GN Field LV 2
When damage taken is 3500 or less, there is no effect.
Mechanisms

Shield Defend
This further reduces damage when defending or using Support Defend.
Reduce damage taken by 20%.
Obtain
Unit Development Diagram :
Stage Reward :