
Unit Stats
Lv. 100/80
Conditional Passive
HP
79726
(+3796)
EN
237
MOV
5
ATK
6056
DEF
5853
MOB
4974
Weapons
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-1 | 3960 | 21 | 100% | 5% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-3 | 3840 | 21 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-4 | 4200 | 25 | 100% | 0% |
Weapon Effect
Inflict "MOB Down 10%" on enemies (1 turn(s)).
Inflict "MOB Down 10%" on enemies (1 turn(s)).
Inflict "MOB Down 15%" on enemies (1 turn(s)).
Inflict "MOB Down 15%" on enemies (1 turn(s)).
Inflict "MOB Down 20%" on enemies (1 turn(s)).
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-5 | 5760 | 54 | 105% | 0% |
Weapon Effect
Inflict "ATK Down 25%" on enemies (1 turn(s)).
Inflict "ATK Down 25%" on enemies (1 turn(s)).
Inflict "ATK Down 25%" on enemies (1 turn(s)).
Inflict "ATK Down 25%" on enemies (1 turn(s)).
Inflict "ATK Down 25%" on enemies (1 turn(s)).
Unit Ability

Increased Max HP LV 2 
Increase Max HP by 10%.

EN Restoration (Single Unit) LV 1
Restore own EN 5% at the start of every turn.

GN Field LV 2
When enemies attack with a physical or beam weapon,
reduce damage taken by 10%.
When damage taken is 3500 or less, negate damage taken.
Mechanisms
Shield Defense
This further reduces damage when defending or using Support Defense.
Reduce damage taken by 20%.
Best Pilot
Obtain
Unit Development Diagram :
Stage Reward :

