
Unit Stats
Lv. 100/70
Conditional Passive
HP
46348
EN
228
MOV
4
ATK
5101
DEF
4615
MOB
4853
Weapons
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-1 | 3960 | 22 | 100% | 5% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-3 | 3840 | 22 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-4 | 5640 | 53 | 105% | 0% |
Weapon Effect
Inflict "Damage Taken from Beam Weapons Up 25%" on enemies (1 turn(s)).
Inflict "Damage Taken from Beam Weapons Up 25%" on enemies (1 turn(s)).
Inflict "Damage Taken from Beam Weapons Up 25%" on enemies (1 turn(s)).
Inflict "Damage Taken from Beam Weapons Up 25%" on enemies (1 turn(s)).
Inflict "Damage Taken from Beam Weapons Up 25%" on enemies (1 turn(s)).
Unit Ability

Increased MOB LV 2 
Increase Mobility by 10%.
Mechanisms
Shield Defense
This further reduces damage when defending or using Support Defense.
Reduce damage taken by 20%.
Best Pilot
Obtain
Unit Development Diagram :

