Strike Freedom Gundam (METEOR)
ZGMF-X20A

Unit Stats
Weapons
| Range | Power | EN | Accuracy | Critical | Ammo |
|---|---|---|---|---|---|
| MAP | 4200 | 54 | 100% | 0% | 1 |
Weapon Effect
Absolute Hit
The higher own MP is, the greater Weapon Power increases (up to 5% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 5% increase) at the start of combat.
Absolute Hit
The higher own MP is, the greater Weapon Power increases (up to 5% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 5% increase) at the start of combat.
Absolute Hit
The higher own MP is, the greater Weapon Power increases (up to 7% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 7% increase) at the start of combat.
Absolute Hit
The higher own MP is, the greater Weapon Power increases (up to 7% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 7% increase) at the start of combat.
Absolute Hit
The higher own MP is, the greater Weapon Power increases (up to 10% increase) at the start of combat.
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-2 | 5040 | 29 | 100% | 5% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
3-4 | 4800 | 27 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-5 | 5760 | 38 | 95% | 0% |
Weapon Effect
The farther enemies are, the greater Weapon Power increases (up to 10% increase).
The farther enemies are, the greater Weapon Power increases (up to 10% increase).
The farther enemies are, the greater Weapon Power increases (up to 12% increase).
The farther enemies are, the greater Weapon Power increases (up to 12% increase).
The farther enemies are, the greater Weapon Power increases (up to 15% increase).
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-5 | 6180 | 59 | 105% | 0% |
Weapon Effect
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
Unit Ability

Increased ATK & EN Restoration (Single Unit) LV 2

Increased Max HP LV 2

