
Unit Stats
Lv. 100/70
Conditional Passive
HP
43822
EN
217
MOV
4
ATK
5587
DEF
4607
MOB
4869
Weapons
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-3 | 3120 | 16 | 100% | 0% |
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-3 | 3840 | 22 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-3 | 4080 | 23 | 100% | 0% |
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-3 | 5340 | 50 | 105% | 0% |
Weapon Effect
The higher own remaining HP, the greater Weapon Power increases (up to 12% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 12% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 12% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 12% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 12% increase).
Unit Ability

Phase Shift Armor LV 1
When enemies attack with a physical weapon,
reduce damage taken by 10%.

(Cond: Counter or Evade) Increased EVA LV 1
When evade is selected, increase Evasion by 5%.
When counter is selected, increase Evasion by 5%.

Increased ATK LV 2 
Increase ATK by 10%.
Mechanisms
Shield Defense
This further reduces damage when defending or using Support Defense.
Reduce damage taken by 20%.
Best Pilot
Obtain
Unit Development Diagram :

