Gundam Virsago Chest Break
NRX-0013-CB

Unit Stats
Weapons
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-1 | 3840 | 19 | 100% | 5% |
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-3 | 4680 | 28 | 100% | 0% |
Weapon Effect
The lower own remaining HP, the greater Weapon Power increases (up to 5% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 5% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 7% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 7% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 10% increase).
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
3-5 | 5760 | 37 | 100% | 0% |
Weapon Effect
The farther enemies are, the greater Weapon Power increases (up to 10% increase).
The farther enemies are, the greater Weapon Power increases (up to 10% increase).
The farther enemies are, the greater Weapon Power increases (up to 12% increase).
The farther enemies are, the greater Weapon Power increases (up to 12% increase).
The farther enemies are, the greater Weapon Power increases (up to 15% increase).
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical | Ammo |
|---|---|---|---|---|---|
| MAP | 4200 | 54 | 100% | 0% | 1 |
Weapon Effect
Absolute Hit
Absolute Hit
Absolute Hit
Absolute Hit
Absolute Hit
Usage Restrictions
Useable only before moving.
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-3 | 5640 | 53 | 105% | 5% |
Weapon Effect
The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).
Unit Ability

Increased ATK LV 2

(Cond: HP) Increased ATK LV 2

