
Unit Stats
Character
Weapons
| Range | Power | EN | Accuracy | Critical | Ammo |
|---|---|---|---|---|---|
| MAP | 3960 | 54 | 100% | 0% | 1 |
Weapon Effect
Absolute Hit
Absolute Hit
Absolute Hit
Absolute Hit
Absolute Hit
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-2 | 4320 | 25 | 100% | 10% |
Weapon Effect
The higher own remaining HP, the greater Weapon Power increases (up to 10% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 10% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 12% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 12% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 15% increase).
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-3 | 4080 | 21 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-4 | 7200 | 50 | 100% | 0% |
Weapon Effect
Absolute Hit Nullify Weapon Attribute & Weapon Type Damage Reduction
The higher own MP is, the greater Weapon Power increases (up to 15% increase) at the start of combat.
Absolute Hit Nullify Weapon Attribute & Weapon Type Damage Reduction
The higher own MP is, the greater Weapon Power increases (up to 15% increase) at the start of combat.
Absolute Hit Nullify Weapon Attribute & Weapon Type Damage Reduction
The higher own MP is, the greater Weapon Power increases (up to 17% increase) at the start of combat.
Absolute Hit Nullify Weapon Attribute & Weapon Type Damage Reduction
The higher own MP is, the greater Weapon Power increases (up to 17% increase) at the start of combat.
Absolute Hit Nullify Weapon Attribute & Weapon Type Damage Reduction
The higher own MP is, the greater Weapon Power increases (up to 20% increase) at the start of combat.
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-5 | 4920 | 28 | 100% | 20% |
Usage Restrictions
Damage to underwater enemies is halved
Cannot be used underwater
Unit Ability

Increased ATK LV 3



