
Unit Stats
Transformed from:
Weapons
| Range | Power | EN | Accuracy | Critical | Ammo |
|---|---|---|---|---|---|
| MAP | 3840 | 54 | 100% | 0% | 1 |
Weapon Effect
Absolute Hit
Absolute Hit
Absolute Hit
Absolute Hit
Absolute Hit
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-2 | 4200 | 23 | 100% | 5% |
Weapon Effect
The lower own remaining HP, the greater Weapon Power increases (up to 5% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 5% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 7% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 7% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 10% increase).
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-4 | 4320 | 23 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
3-5 | 4800 | 27 | 95% | 0% |
Weapon Effect
The farther enemies are, the greater Weapon Power increases (up to 10% increase).
The farther enemies are, the greater Weapon Power increases (up to 10% increase).
The farther enemies are, the greater Weapon Power increases (up to 12% increase).
The farther enemies are, the greater Weapon Power increases (up to 12% increase).
The farther enemies are, the greater Weapon Power increases (up to 15% increase).
Unit Ability

Increased ATK LV 3

Beam Damage Reduction LV 2

(Cond: Combat - Count) Increased ATK LV 3
Mechanisms
Escape Function
Best Pilot
Obtain
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