
Unit Stats
Lv. 100/100
Conditional Passive
HP
74431
EN
377
(+49)
MOV
5
ATK
7171
DEF
7488
MOB
7474
Weapons
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
3-4 | 4080 | 21 | 100% | 0% |
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-4 | 4680 | 29 | 100% | 20% |
Weapon Effect
Inflict "Damage Taken from Special Weapons Up 25%" on the enemy[1 turn].
Inflict "Damage Taken from Special Weapons Up 25%" on the enemy[1 turn].
Inflict "Damage Taken from Special Weapons Up 30%" on the enemy[1 turn].
Inflict "Damage Taken from Special Weapons Up 30%" on the enemy[1 turn].
Inflict "Damage Taken from Special Weapons Up 35%" on the enemy[1 turn].
Usage Restrictions
Damage to underwater enemies is halved
Cannot be used underwater
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
4-5 | 4320 | 25 | 95% | 0% |
Weapon Effect
Inflict "Damage Taken from Beam Weapons Up 15%" on the enemy[1 turn].
Inflict "Damage Taken from Beam Weapons Up 15%" on the enemy[1 turn].
Inflict "Damage Taken from Beam Weapons Up 20%" on the enemy[1 turn].
Inflict "Damage Taken from Beam Weapons Up 20%" on the enemy[1 turn].
Inflict "Damage Taken from Beam Weapons Up 25%" on the enemy[1 turn].
Usage Restrictions
Damage to underwater enemies is halved
Unit Ability


Advantage: Mobile Suit Gundam: Char's Counterattack LV 3
Mobile Suit Gundam: Char's Counterattack
Increase own ATK and DEF by 25%
when enemies are from the specified series.

Mechanisms
2×2
Deployed onto the battlefield at size 2x2.
Best Pilot
Obtain
Unit Development Diagram :


