
Unit Stats
Weapons
| Range | Power | EN | Accuracy | Critical | Ammo |
|---|---|---|---|---|---|
| MAP | 3240 | 72 | 100% | 0% | 1 |
Weapon Effect
Absolute Hit
Inflict "Damage Taken from Special Weapons Up 15%" on enemies (1 turn(s)).
Absolute Hit
Inflict "Damage Taken from Special Weapons Up 15%" on enemies (1 turn(s)).
Absolute Hit
Inflict "Damage Taken from Special Weapons Up 20%" on enemies (1 turn(s)).
Absolute Hit
Inflict "Damage Taken from Special Weapons Up 20%" on enemies (1 turn(s)).
Absolute Hit
Inflict "Damage Taken from Special Weapons Up 25%" on enemies (1 turn(s)).
Usage Restrictions
Useable only before moving.
Can be used at Tension Max or greater.
Damage to underwater enemies is halved
Cannot be used underwater
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-2 | 4440 | 24 | 100% | 5% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-4 | 4080 | 22 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-5 | 4800 | 31 | 100% | 20% |
Weapon Effect
Inflict "DEF Down 15%" on enemies (1 turn(s)).
Inflict "DEF Down 15%" on enemies (1 turn(s)).
Inflict "DEF Down 20%" on enemies (1 turn(s)).
Inflict "DEF Down 20%" on enemies (1 turn(s)).
Inflict "DEF Down 25%" on enemies (1 turn(s)).
Usage Restrictions
Damage to underwater enemies is halved
Cannot be used underwater
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-5 | 5940 | 56 | 105% | 20% |
Weapon Effect
Inflict "Damage Taken from Special Weapons Up 25%" on enemies (1 turn(s)).
Inflict "Damage Taken from Special Weapons Up 25%" on enemies (1 turn(s)).
Inflict "Damage Taken from Special Weapons Up 25%" on enemies (1 turn(s)).
Inflict "Damage Taken from Special Weapons Up 25%" on enemies (1 turn(s)).
Inflict "Damage Taken from Special Weapons Up 25%" on enemies (1 turn(s)).
Unit Ability

Increased Max EN LV 2

Advantage: Mobile Suit Gundam ZZ LV 2


