
Unit Stats
Lv. 100/70
Conditional Passive
HP
43559
EN
218
MOV
4
ATK
5633
DEF
4599
MOB
4859
Transform into:
Asshimar [MA]
Weapons
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-1 | 3480 | 18 | 100% | 0% |
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-4 | 4800 | 29 | 90% | 0% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-5 | 5940 | 56 | 105% | 0% |
Weapon Effect
The farther enemies are, the greater Weapon Power increases (up to 12% increase).
The farther enemies are, the greater Weapon Power increases (up to 12% increase).
The farther enemies are, the greater Weapon Power increases (up to 12% increase).
The farther enemies are, the greater Weapon Power increases (up to 12% increase).
The farther enemies are, the greater Weapon Power increases (up to 12% increase).
Unit Ability

Increased ATK LV 2 
Increase ATK by 10%.
Mechanisms
Transform
Some units can transform during battle.
Transforming may cause the unit's Movement or usable weapons to change.
Best Pilot
Obtain
Unit Development Diagram :


